What makes a player the player they are? This is the question at the heart of a new set of GIG stats known as Player DNA.
Read – GIG Player DNA methodology
We look across the following strokes to rate how strong each player is technically:
Each stroke is broken down into subcomponents:
We look at five components to rate how well each player is tactically: Rallying Craft, Attacking Balance, Spatial Control, Time Control and End Range Defence.
This measures how successful a player is at rally exchanges of 4 or more shots.
This measures how well a player balances risk and reward when looking to attack. A good balance would result in more winners than unforced errors.
This measures how successful a player is when they have the space advantage. A player has the space advantage when they can play their shot from a central location and their opponent is out wide.
This measures how successful a player is when they have the time advantage. A player has the time advantage when they have more time to play their shot than their opponent just had. This is more time for decision-making, positioning and shot execution.
This measures how good a player is at defending from a wide position (‘end range’)when their opponent is central. The best players are able to overturn their opponent’s space advantage and win the point.
We look at five stats to rate a player’s Physical DNA: Foot Speed, Power, Repeat Sprints, Agility and Match Endurance.
This stat looks at players who are able to hit the highest speeds in a point and still have a successful outcome.
This stat looks at player’s explosive acceleration power when in a winning position.
The Repeat Sprints stat measures how well a player can perform multiple running actions and still have the advantage in the point.
This measure assesses how well a player is able to quickly change direction during points and still be successful. A ‘quick change’ is a high–intensity change of direction.
A player’s Match Endurance is measured by their win rate in Grand Slam matches 3 hours in length or more for men,and 2 hours in length or more for women.
Winning the mental game is all about handling pressure. We break down a player’s ability to handle pressure into four components: Killer Instinct, Grit, Clutch and Winning Edge.
This measure gets at a player’s ability to be clinical when they are in control of the match. The specific stat looks at how well a player is able to close out matches with minimal pressure faced during Grand Slams.
The Grit measure of mental performance focuses on a player’s mental doggedness. To evaluate player Grit we look at Grand Slam matches when a player’s back was to the wall and see how well they were able to raise the pressure of the match, keeping the match close even if it was ultimately a loss.
A player who can raise their level in key moments is considered ‘Clutch’: they bring their best game when it matters most. To evaluate clutch we look at player’s pressure win rate (PWR) on serve and return and compare these rates to their overall win rate on serve and return. The higher the differential on serve and return, the more ‘Clutch’ a player is.
Most matches are won by the player who wins more of the key points than their opponent. Being able to maintain a high edge in big moments over opponents takes more than talent, it takes mental strength. The Winning Edge gets at this ability by looking at a player’s PWR on serve relative to the opponents they have faced at Grand Slams.
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